Rainbow Six Siege patch 4.1 brings further Operator changes
Post-obit the launch of Operation Air current Bastion, Tom Clancy's Rainbow Six Siege is on rails to receive a new mid-season update. Bringing general refinements to the Moroccan-themed season, the Y3S4.one Patch packs further Operator balancing, alongside gameplay tweaks and fixes.
The new patch means more than changes for Current of air Bastion's newly-added duo, implementing loadout tweaks for Kaid and Nomad. For Nomad, this means a switch from stun grenades to a claymore, doubling downwards on her trap abilities. For the claw-wielding defender, his .44 Mag Semi Auto has increased recoil and reduce damage, making for a hefty nerf. Existing Operators, Valkyrie and IQ, also see tweaks to ameliorate overall gameplay.
The Y3S4.1 Patch is currently prepare for a December 17 release on PC, with Xbox One and PlayStation four to follow on December 18, 2022. Equally posted to the Rainbow Six blog, check the full patch notes below:
GAMEPLAY
USER Experience
- Visual upgrade for destruction effects and ripples
- Visual pattern upgrade for Police cars.
- Visual upgrades and optimizations take been ongoing, and the new destruction decals and constabulary paint jobs are a function of that. Devastation decals are now optimized for 4K and come in a greater variety, and the police cars have that new car smell.
BALANCING
KAID
- Nerf to .44 Mag Semi Auto
- Increased recoil (will now exist more difficult to chain shots precisely at long range)
- Decreased damage (reduced from 74 > 54)
NOMAD
- Stun grenades (3) replaced with Claymore (ane)
- The synergy between Nomad'southward airjabs and the iii stun grenades gave her a bit too much CC utility individually. While the improver of a Claymore can provide Nomad with some trap functionality, we'll be monitoring the interactions between her gadget and the Claymore to see if this is a meliorate fit.
VALKYRIE
- Adjustments to Valkyrie'south throw curve.
- Throw curve at present projects direct from the middle of the thespian cam.
- Can no longer be thrown to excessive distances.
- We re–adapted the new throw curves for Valkyrie'southward Blackness Eye to take original design into consideration. Valk as well started focusing more on leg mean solar day for a counterbalanced workout routine.
IQ
- IQ'south gadget now responds different to recoil.
- Afterward the recoil update in Grim Sky, this change was made to help optimize the interaction between IQ's gadget and the new recoil changes.
BUGFIXES
- Fixed – Players can encounter through smoke VFX from smoke grenades or Capitao's smoke arrows when at a distance.
- Fixed – Weapon Ammo counts are wrong.
- Fixed – Sound propagation beliefs varies through destructible floors.
- Fixed – Hibana'southward 10–kairos and Thermite'south Exothermic Charge sometimes makes little to no sound when existence placed and before exploding.
OPERATORS
KAID
- Stock-still – Kaid's statistics non properly updating.
- Fixed – Kaid'due south Rtila Electroclaw tin sometimes become stuck in a animation loop when destroying Mira's Blackness Mirror.
- Stock-still – If Kaid'south Electroclaw rebounds from a surface earlier deploying, it can occasionally be misaligned with it's area of issue.
- Stock-still – Updated in–game stats text for electrified surfaces.
NOMAD
- Fixed – Nomad'southward Airjab reload time is dissimilar when using the AK–74M and the ARX200.
- Fixed – Nomad VO will provide feedback that her gadget is planted, even when it was destroyed along the way.
- Fixed – Subsequently being pushed by Nomad'due south Airjab off a ledge, the animation and sound consequence of when the body hits the footing are out of sync.
SLEDGE
- Fixed – Reticle is occasionally missing from the Holographic sight on the SMG–11 after alt–tabbing.
LEVEL Design
FORTRESS
- Fixed – Missing standoff zone for drones and deployable shields on NE corner wall of 1F Deli in Fortress.
- Fixed – Visual ceiling texture deterioration issue in 1F Sitting Room on Fortress.
KAFE
- Fixed – Nomad'due south airjab, when activated, will non destroy part of the Kitchen Prep wall on 1F Main Corridor of Kafe when pushing an Operator through the wall.
KANAL
- Fixed – Echo'due south Yokai can be deployed on the outside side of outside door at CC1F Machine Hallway.
USER EXPERIENCE
- Fixed – Renown balance does not update until user reboots.
CHARM
- Fixed – The Jackal Chibi Charm is missing textures around his visor and helmet straps.
- Fixed – Missing Brazil Pro League Copper charm twitch drop.
COSMETICS
- Fixed – Houndstooth weapon pare texture does non apply properly onto guns.
- Fixed – Skins are applying to the .44 Magazine Semi–automobile scope.
- Fixed – Season Pass Damascus Steel skin is missing from Maverick and Clash's weapons.
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Kinect is expressionless. Long live Kinect.
Kinect was good. There I said it.
Hindsight is 20/20, every bit they say, mayhap even sharper when using Kinect'southward high-powered cameras to view information technology. This is a homage to Kinect, a peripheral that was ahead of its time, and doomed by poor positioning.
Source: https://www.windowscentral.com/rainbow-six-siege-41-patch-brings-further-operator-changes
Posted by: binettewallard.blogspot.com
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